bracki: Dear web: Should I use sockets, xmpp, json-rpc, orbited or *FOO* to implement the game server? Suggestions welcome.
SQLSarg: @way0utwest we already paid for both sockets on the server license wise, so I can make use of the fact the host is dual quad core.
aaronblew: The internal pictures of a server on Sun's site can often be a great tech overview (how much RAM/sockets/bus/etc.)
ecila: take that sockets/multiplex clients/server!



